The xp was wonderful. We were getting around 250-300 at the end of our chains without xp rings. I hit 61 (and Cure V) within fifteen to twenty minutes. Then, an unfortunate pull while both rdm and myself were low on mp put a damper on the winning streak. I couldn't keep the ninja up for long, and he fell almost right away. Our rdm couln't get a sleep to stick, so we began playing hot potato with the crawler's hate. We lasted surprisingly long, nearly ten minutes passing around hate this way, until the last people fell, or zoned. Strange how the tank fell so quickly to the crawler's attacks, though us softer mages and melee types almost outlasted the fight. My death reintroduced me to lvl 60. Luckily, I got a Raise III, so I popped back up as lvl 61.
I feel like I was doing this all night:
We decided to try to continue on with this camp, though one of the members took some aggro on the way back from Halvung to the camp, leading to another almost near wipe. Once again, I was lvl 60. I got an R2, and had about 110~xp into my lvl. Our pt decided to move back to Wajoum Woodlands and chain puks, so we moved camp. Sadly, few people had sneak oil or invis powder, so I had to do the honors myself.
I made a friend during our little flight. I call him Darth Zaro:
During one of these recasting sessions, I managed to anger a puk with my presence, and once again, I was back at 60. This time, the Raise I got from in party did not get me my lvl back. Sad how the death with no tank present took longer than my death surrounded by my own party.
After getting a decent buffer on 61 finally, our party disbanded, and a call came from Imperial to help a newly started character run from Windy to Valkurm. This turned out to be more fun than I thought it would be, visiting Mhaura and places I never see in my usual grind. Standing on the deck of the boat unafraid of pirates, fish, or crabs brought a smile to my face, as well as protecting the fledgling taru black mage I was escorting.
Naturally, being a white mage coming into proximity with Valkurm Dunes, someone in ls mysteriously dies and needs a raise. With my attention turned elsewhere, my taru black mage runs off and gets himself killed in the bat tunnels -_-;; Tsai and I just started randomly hitting monsters in our way as we walked to the tunnels, when behold, a damselfly drops its worm. Both of us pass, and our currently dead taru is now in possession of 1/3 of his subjob items. He is not even alive to lot or do a dance for us. Joking around we can get Reitu his crab apron as well, Tsai and I split up and each hit a snipper. Second kill and the apron drops. Our little taru is currently 2/3 on subby items, nine lvls away from even starting the quest, and too dead to even lot on the items. Of course we never would have started a lvl 10 character on their subjob quest, so it stands the reason if Reitu had not died, he would not have gotten his subjob items tonight.
Sometimes death can be a cruel mistress, stealing repeatedly that which you have worked so hard to gain; sometimes death can also be the mischievous prankster, showing us our first impression may not always be the correct conclusion to jump to.
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